Class PauseChangedEventArgs
Raised on both pausing and resuming, IsPaused tells them apart.
public sealed class PauseChangedEventArgs : EventArgs
- Inheritance
-
PauseChangedEventArgs
- Inherited Members
Remarks
NodeLink only.
Properties
GuildId
The guild the player plays in.
[JsonPropertyName("guildId")]
[JsonInclude]
[JsonConverter(typeof(TolerantSnowflakeConverter))]
public ulong GuildId { get; }
Property Value
IsPaused
Whether playback is paused now.
[JsonPropertyName("paused")]
[JsonInclude]
[JsonRequired]
public bool IsPaused { get; }
Property Value
Remarks
A frame without the member is rejected, not read as a resume.