Table of Contents

Namespace Nyra.Entities.Filters

Classes

ChannelMixFilter

Mixes both audio channels, with the server defaults they stay independent, all factors at 0.5 make both carry the same audio.

ChorusFilter

Layers slightly delayed copies for a thickening effect.

CompressorFilter

Squashes the dynamic range of the audio.

DistortionFilter

Distorts the audio.

EchoFilter

Repeats the audio after a delay.

FilterTransition

Fades a filter in or out (a wet/dry blend) instead of stepping, NodeLink only.

FlangerFilter

Sweeps a comb delay for a jet-plane effect.

HighPassFilter

Suppresses lower frequencies, the counterpart of the low-pass filter.

KaraokeFilter

Eliminates part of a band, usually vocals.

LowPassFilter

Suppresses higher frequencies.

PhaserFilter

Sweeps a notch through the spectrum for a whooshing effect.

PhonographFilter

Degrades the audio like a record player.

ReverbFilter

Simulates a room's reflections.

RotationFilter

Rotates the audio around the stereo channels (audio panning).

SpatialFilter

Places the audio at a point in space around the listener, NodeLink only.

TesseractFilter

Rotates the audio through four dimensions, an evolution of the rotation filter, NodeLink only.

TimescaleFilter

Changes speed, pitch and rate.

TremoloFilter

Quickly oscillates the volume.

VibratoFilter

Quickly oscillates the pitch.

Interfaces

IFilter

Marks an audio filter applicable to a player.