Namespace Nyra.Entities.Filters
Classes
- ChannelMixFilter
Mixes both audio channels, with the server defaults they stay independent, all factors at 0.5 make both carry the same audio.
- ChorusFilter
Layers slightly delayed copies for a thickening effect.
- CompressorFilter
Squashes the dynamic range of the audio.
- DistortionFilter
Distorts the audio.
- EchoFilter
Repeats the audio after a delay.
- FilterTransition
Fades a filter in or out (a wet/dry blend) instead of stepping, NodeLink only.
- FlangerFilter
Sweeps a comb delay for a jet-plane effect.
- HighPassFilter
Suppresses lower frequencies, the counterpart of the low-pass filter.
- KaraokeFilter
Eliminates part of a band, usually vocals.
- LowPassFilter
Suppresses higher frequencies.
- PhaserFilter
Sweeps a notch through the spectrum for a whooshing effect.
- PhonographFilter
Degrades the audio like a record player.
- ReverbFilter
Simulates a room's reflections.
- RotationFilter
Rotates the audio around the stereo channels (audio panning).
- SpatialFilter
Places the audio at a point in space around the listener, NodeLink only.
- TesseractFilter
Rotates the audio through four dimensions, an evolution of the rotation filter, NodeLink only.
- TimescaleFilter
Changes speed, pitch and rate.
- TremoloFilter
Quickly oscillates the volume.
- VibratoFilter
Quickly oscillates the pitch.
Interfaces
- IFilter
Marks an audio filter applicable to a player.